Apple (iOS/Mac OSX)

Spent 6 months developing an app, only to get rejected on a technicality. Disagree with Apple's reason. Help Please!

iOS Programming - Sat, 11/17/2018 - 18:51

The app we made is a dating app for hip hop fans:

As you'll see on our website the app includes screens with hip hop artists to choose from. And the "faces" of hip hop artists are prevalent throughout the app. To quote Apple, our app "includes content that resembles various artists without the necessary authorization."

This is obviously a grey area for Apple as our app originally got accepted and only when we tried to update the app was the build rejected.

My argument would be that there are literally 1000's of apps on the app store referencing celebrities without any authorization. For example:

Football Index an app where you trade football players on the stock market. They uses the images and names of footballers just like we do with hip hop artists. How is our app any different?

Another example is Celebrity Voice Changer an app downloaded by millions featuring pictures / voices of celebrities without authorization. The list goes on and on.

What's the best angle of attack here for me? Is it worth replying to the rejection or submitting an official dispute (that might take ages though?) or trying to slide through another build. Massive thnaks for any help!

submitted by /u/harrydry
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Square Reader SDK

Daring Fireball - Sat, 11/17/2018 - 16:46

My thanks to Square for sponsoring this week at DF. You might know Square from their little white card readers, but for developers they have a suite of APIs and SDKs to help you take payments — both in-person and online. Square Reader SDK allows you to use Square hardware to take payments directly in your app. Check out their website to see their cookie-selling demo app, with complete source code to simulate everything a Girl Scout would need to sell cookies.

Categories: Apple (iOS/Mac OSX)

MacBook Air for starting out iOS Programming?

iOS Programming - Sat, 11/17/2018 - 15:55

I am interested to learn more about iOS programming (Swift / C), but I do not have a MacBook. I got a good deal on the latest MacBook Air (base version - RAM 8GB, SSD 128GB). However, I was wondering if the limited power of MBA will stall me in developing apps. I'm not a pro (not a programmer by trade) but just looking to expand my tech knowledge so I was not keen on paying more for Mac Book Pro. My other option is to just get the 2017 MBP 13" RAM 8GB SSD 128 without touchbar. I saw a deal that puts it at the MBA price point ($1150).

I would appreciate your thoughts and advice! If this is not the right sub, sorry about that!

submitted by /u/rycfran
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How to get the correct URL of a GIF PHAsset?

iOS Programming - Sat, 11/17/2018 - 13:23

The URL of any PHAsset that is returned from this function is actually the thumbnail jpeg rather than the URL of the GIF, e.g. file:///var/mobile/Media/PhotoData/Thumbnails/V2/PhotoData/CPLAssets/group431/F974D60F-2EBD-413B-9CBB-C5C544DB17B2.GIF/5005.JPG

I know it's definitely going to be a GIF because I've restricted the image picker to the animated smart gallery only, and there is definitely a PHAsset being passed to the function.

Can anyone see what I'm doing wrong here?

func getUrlFromPHAsset(asset: PHAsset, completion: @escaping (_ url: URL?) -> Void) { asset.requestContentEditingInput(with: PHContentEditingInputRequestOptions(), completionHandler: { (contentEditingInput, dictInfo) in if let url = contentEditingInput!.fullSizeImageURL { completion(url) } else { print("could not extract URL") } }) } submitted by /u/napoleon_wilson
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I have a late 2011 Mac on IOS 10.12.6 is there any way I can use Xcode on it?

iOS Programming - Sat, 11/17/2018 - 13:13

Hi, I have a mac from late 2011 (21.5 inch model) and I cannot update to MacOS High Sierra/Mojave but I'd love to make an app and I have made a prototype on Adobe XD. Is there any way I can develop on this!


submitted by /u/-Incomputable-
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